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Season 2 poster

Season 2 (1971)

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The Magic Riddle

1. The Magic Riddle

Catweazle is back. Inevitably the return of the 11th century wizard for a new series of 20th century adventures spells trouble. Especially for Cedric, the 12 year old son of Lord and Lady Collingford who finds the magician hiding in his bedroom.
25min
January 10, 1971
Duck Halt

2. Duck Halt

Now that Catweazle has been introduced to life in King's Farthing, he needs somewhere to live. But where? And why is he so interested in the sign swinging before the Bull Inn? The sign of Taurus.
0
25min
January 17, 1971
The Heavenly Twins

3. The Heavenly Twins

"Magic is magic" says Catweazle in one of his more profound moments. But even he seems confused when he meets a modern-day magician at a children's party.
0
25min
January 24, 1971
The Sign of the Crab

4. The Sign of the Crab

When burglars raid King's Farthing there are no prizes for guessing into whose hands the stolen property falls. Now Cedric tries to persuade the police that Catweazle is not the thief.
0
25min
January 31, 1971
The Black Wheels

5. The Black Wheels

When Groome loses his voice, Catweazle's efforts to find it reduce the residents of King's Farthing to a state of near hysteria.
0
25min
February 7, 1971
The Wogle Stone

6. The Wogle Stone

Lord Collingford is tempted to sell King's Farthing and Duck Halt to an up-and-coming property tycoon. Luckily for Catweazle, the tycoon turns out to be very very superstitious.
0
25min
February 14, 1971
The Enchanted King

7. The Enchanted King

A local sculptor is mistaken by Catweazle for a demon who "turns people into stone". Is Catweazle's magic as strong as the demon's? And where is Groome when the plaster flies?
0
25min
February 21, 1971
The Familiar Spirit

8. The Familiar Spirit

Touchwood the toad is sick. Two identical twins, both local toad experts are consulted by Cedric, but things get out of hand when they discover their patient is 900 years old.
0
25min
February 28, 1971
The Ghost Hunters

9. The Ghost Hunters

Lady Collingford commands ghost hunters to be called to King's Farthing to investigate things which go bump in the night. Catweazle, of course, is doing some investigating himself.
0
25min
March 7, 1971
The Walking Trees

10. The Walking Trees

Is Catweazle a spy? The army thinks so, and not even Cedric can save his friend from a military interrogation, which has disastrous consequences - for the army, that is!
0
25min
March 14, 1971
The Battle of the Giants

11. The Battle of the Giants

Excitement grows as the local flower show gets under way in King's Farthing. But nobody is prepared for the effect of Catweazle's marrow-growing potion.
0
25min
March 21, 1971
The Magic Circle

12. The Magic Circle

Groome is seeing things - or is he? A London doctor is consulted, but he finds Catweazle a far more interesting case than Groome.
0
25min
March 28, 1971
The Thirteenth Sign

13. The Thirteenth Sign

Catweazle has now collected all 12 signs of the zodiac. But he still needs to discover the 13th before he can fly. Will the great quest succeed in this last episode of the series?
0
25min
April 4, 1971