Every story starts with a seed, and every person carries a secret. We split the story into 5 INDIVIDUAL adventures before the MADNESS begins!
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October 26, 2017
2. Keep The Machine On
Our players begin their descent into MADNESS! Our story begins with the players meeting at a 'rooftop soiree' of one of the tenants. Things turn sour quickly though as an unexpected visitor arrives, with a powerful and deranged accusation.
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November 2, 2017
3. Open the Door
The Tenants are in a difficult situation, do they hide? Or do they explain what happened? No matter what, they must confront the law – and themselves.
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November 9, 2017
4. Across The Desert
MADNESS begins to settle in as the players find themselves in a unique situation, in a unique place. Narrowly escaping dangers, they stumble upon more questions then answers – as they attempt to learn exactly 'what' is happening here.
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November 16, 2017
5. The Black Door
The Tenants find themselves back into the building, only to discover the lights have been turned off. A black door awaits - as the building continues to speak to them, but its secrets are elusive. No place is safe.
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November 30, 2017
6. The Blueprints
With a member of the party lost, the players descend into the earth below. The Cult of the Watcher is close, and the Tenants discover the MADNESS deep inside them all.
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December 7, 2017
7. The Machine
The tenants discover a way to set things right, but what repercussions will their actions have?
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December 14, 2017
8. The Horsemen
The tenants have one last task they must complete. This is why they were brought together. But will everyone survive what awaits them?