Mac and Bloo meet residents Eduardo, Wilt and Coco, and the home's staff.
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23min
August 13, 2004
2. House of Bloo's (2)
An evil imaginary friend sets a sinister plot in motion against Bloo, and Mac and the home's residents must save him.
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19min
August 13, 2004
3. House of Bloo's (3)
Mac races to save Bloo from the sinister scheme of the evil imaginary friend.
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22min
August 13, 2004
4. Store Wars
Frankie goes to the mall to get a gift for Madame Foster's birthday, but Bloo and the gang tag along and cause all kinds of trouble.
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21min
August 20, 2004
5. The Trouble with Scribbles
Bloo decides to open the one door at the retirement home for imaginary friends that is never, ever to be opened, and the house becomes infested with something bad.
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22min
August 27, 2004
6. Busted
Bloo breaks Madame Foster's bust, and the gang rushes to put it back together before Mr. Herriman finds out.
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22min
September 3, 2004
7. Dinner is Swerved
Bloo can't find the dining room, and Mr. Herriman won't allow dinner to be served until he arrives.
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21min
September 10, 2004
8. World Wide Wabbit
Mac and Bloo get embarrassing footage of Mr. Herriman while conducting interviews for a Web site.
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22min
September 17, 2004
9. Berry Scary
A new Imaginary Friend named Berry has her eyes on Bloo, and Mac stands between them.
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22min
September 24, 2004
10. Seeing Red / Phone Home
Terrence creates an imaginary friend named Red to beat up Bloo. Then a man in a cellphone costume fools Bloo.
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22min
October 1, 2004
11. Who Let the Dogs In?
Eduardo breaks the "no dogs in the house" rule.
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22min
October 8, 2004
12. Adoptcalypse Now
It's "Adopt-a-Thought Saturday," when imaginary friends can be taken by new families. Mac and Bloo worry that they'll lose all their pals, and take drastic measures to make sure they don't.
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21min
October 15, 2004
13. Bloooo
Wilt and Eduardo think there's a ghost in the home.