On the ten-year anniversary of Psychonauts, Double Fine veterans reflect back on the turbulent production. Tim decides it might be time to return to the Psychonauts universe...
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43min
February 10, 2023
2. Not in the Cards
The studio kicks off development of the Psychonauts VR game that will bridge the gap between the original Psychonauts and its sequel.
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35min
February 10, 2023
3. Awesome Toybox
Rhombus of Ruin gets a pair of new project leads. Tim invites his most trusted artists to the studio to help brainstorm for Psychonauts 2.
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30min
February 10, 2023
4. Bringing Back Psychonauts
The studio prepares to announce Psychonauts 2 on a new funding platform, creating both fresh opportunities and complications.
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20min
February 10, 2023
5. You’re Public Now
Psychonauts 2’s funding campaign is in full effect, but Double Fine finds itself confronting criticisms of previous projects in order to move forward.
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24min
February 10, 2023
6. Creative Promises
Tim and new lead designer Zak lock themselves in a conference room for months, attempting to define the gameplay and story of Psychonauts 2.
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35min
February 10, 2023
7. We’ll Know Where It Is
It's a surprising day at the studio as a beloved team member shares personal news.
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35min
February 10, 2023
8. A Couple Years of a Lot of Work
The Psychonauts 2 team staffs up with both veteran team members and new hires, while attempting to create a prototype of the game experience.
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48min
February 10, 2023
9. One Shot
Double Fine hires a rookie designer and longtime studio fan to kick off development of a new game level.
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51min
February 10, 2023
10. Bittersweet Gravity
James finds his footing with the team and Psychonauts 2's first mental landscape takes shape.
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36min
February 10, 2023
11. Not Doing the Typical
Despite the previous breakthrough, the team struggles to impress Tim, who pushes for even stronger concepts. Meanwhile, Amnesia Fortnight draws near.
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38min
February 10, 2023
12. Amnesia Fortnight
It's time for Amnesia Fortnight, a two-week game jam meant to invigorate the studio.
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1h 4min
February 10, 2023
13. I Made a Game
Leaders and team members reflect on the highs and lows of the most recent Amnesia Fortnight.
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25min
February 10, 2023
14. Surface Tension
Frustration from Amnesia Fortnight carries back over into Psychonauts 2 as the team struggles to see eye to eye on the execution of the newest level concept.
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37min
February 10, 2023
15. Hard to Get Old
Tim celebrates his 50th birthday while publisher Starbreeze puts pressure on the team with an impending visit.
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44min
February 10, 2023
16. Written into a Corner
A new art director is hired to help smooth out the relationship between the art and design teams.
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39min
February 10, 2023
17. The Heart of Double Fine
Tim's reception of a major award is made bittersweet by the departure of a founding Double Finer.
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36min
February 10, 2023
18. What Good Looks Like
Following a major departure from the studio, the team is forced to examine their own processes or risk losing more vital team members.
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40min
February 10, 2023
19. I Want More of That
A wave of new hires changes the team dynamics at Double Fine and generates fresh ideas for Psychonauts 2.
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40min
February 10, 2023
20. Brainstormed Out
Asif is given the task of adapting his Amnesia Fortnight project into a full-fledged Psychonauts level.
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28min
February 10, 2023
21. Much More Drastic Things
With time and money running out, Zak struggles to find the path forward.
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1h 2min
February 10, 2023
22. Quite an Adventure
The team is shattered and reformed just as they face an uphill battle with delivering their first playable demo for the public.
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37min
February 10, 2023
23. Always be Closing
Tim struggles to balance his new role as project leader amongst a team of strong personalities.
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36min
February 10, 2023
24. Best Teeth
The team wraps up their playable demo and has a blast showing the game off to the public for the first time.
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26min
February 10, 2023
25. A Different Beast
Tim steps up his involvement after some high profile exits from the studio, bringing major changes to the project.
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48min
February 10, 2023
26. The Amnesia Fortnight Movie
Amnesia Fortnight returns, calming tensions within the studio as everyone takes a much-needed break from Psychonauts.
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1h 51min
February 10, 2023
27. Villians of Crunch Mode
Issues with the expanding schedule come to a head as the studio attempts to reconcile with its past participation in crunch culture.
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1h 4min
February 10, 2023
28. You Have a Resume?
Fallout from the scheduling conflict results in more exits from the studio, but others continue to rise and fill leadership roles.
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42min
February 10, 2023
29. It’s Looking Grim
As pressure mounts to complete the game, a worldwide pandemic suddenly changes everything.
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24min
February 10, 2023
30. Time Away
The team adjusts to working from home during the pandemic, pushing the release date out even further.
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29min
February 10, 2023
31. Making the Best of It
Intense political happenings, raging wildfires and general unrest cast a dark shadow over the studio as they struggle to finish Psychonauts 2.
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27min
February 10, 2023
32. The Journey They’ve Been On
The team pushes closer to Psychonauts 2’s release, fighting to remain true to Double Fine’s values.
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1h 37min
February 10, 2023
33. We Wrote It Down
Double Fine reflects on the launch of Psychonauts 2 and the PsychOdyssey documentary series while looking to the future and a return to smaller projects.