The team desperately attempts to stop two Wraith hive ships from reaching Earth. Sheppard must rely on an old foe to rescue McKay and Ronon.
43min
July 13, 2006
2. Misbegotten (3)
The Atlantis team must decide the fate of a colony of Wraith they have turned into humans. Dr. Weir must defend her leadership when she is evaluated by the I.O.A.
44min
July 20, 2006
3. Irresistible
Sheppard's team meets an obnoxious man who is adored by all thanks to a secret that he carries -- and who has an unexpected effect on them.
42min
July 27, 2006
4. Sateda
Ronon Dex is captured by the Wraith and returned to his homeworld, where he is haunted by his past as he is forced to once again become their prey.
42min
August 3, 2006
5. Progeny
Weir and the team visit an advanced civilization that split off from the Lanteans thousands of years ago, but discover that they may not have left Atlantis in peace.
44min
August 10, 2006
6. The Real World
Elizabeth Weir wakes up in a mental institution, where she is told that the expedition to Atlantis and the Stargate are figments of her imagination.
42min
August 17, 2006
7. Common Ground
Colonel Sheppard finds himself the prisoner of a Genii commander, along with a desperately hungry Wraith who has been separated from his hive.
42min
August 24, 2006
8. McKay and Mrs. Miller
Rodney McKay is reunited with his estranged sister back on Earth, who has given up a brilliant career as a scientist to raise a family.
44min
September 7, 2006
9. Phantoms
Sheppard and Ronon are influenced by a mind-altering device created by the Wraith while on a mission to rescue a lost team.
42min
September 14, 2006
10. The Return (1)
The Atlantis expedition is stunned to learn that a ship full of Ancients is returning to reclaim their lost city.
42min
September 21, 2006
11. The Return (2)
The Atlantis team goes against orders to try and save Atlantis from Replicator control -- and to rescue General O'Neill and Richard Woolsey, who are trapped in the occupied city.
42min
November 19, 2006
12. Echoes
The inhabitants of Atlantis begin to suffer ill effects when the planet's whale population begins migrating to the island city, bringing an unexpected harbinger of doom.
42min
November 26, 2006
13. Irresponsible
The team finds Lucius Lavin manipulating the people of another hapless planet, using Ancient technology to pose as an invincible hero.
42min
December 3, 2006
14. Tao of Rodney
After an Ancient device gives Rodney superhuman powers, his enhanced brilliance is checked only by his impending death -- unless he can learn how to ascend.
43min
December 10, 2006
15. The Game
Sheppard and McKay discover that their competitive video game has been controlling a planet of real people, who now stand on the brink of war.
42min
December 17, 2006
16. The Ark
The team discovers the last of a civilization in suspended animation, whose survival is at risk when their station is critically damaged.
42min
January 7, 2007
17. Sunday
The team tries to relax during a mandatory day off, until an explosion leaves three people dead -- and reveals that one scientist is a walking time bomb.
42min
January 11, 2007
18. Submersion
The team discovers an Ancient drilling station deep beneath the surface of the ocean, only to find that a Wraith queen is still alive there.
42min
January 14, 2007
19. Vengeance
The Atlantis team investigates the disappearance of one of their allies, only to find an old enemy engineering a race of powerful monsters.
44min
January 28, 2007
20. First Strike (1)
An unstoppable energy weapon leaves Atlantis under siege after Earth launches a preemptive attack against a very powerful enemy's homeworld.