Floating in deep space with the city's protective shield failing, the team must do all they can to keep Atlantis alive. A radical injury threatens Dr. Weir's life.
44min
September 27, 2007
2. Lifeline (3)
Colonel Sheppard and his team embark on a risky mission to steal a Z.P.M. power module from the Replicators -- but must rely on a compromised Dr. Weir to succeed.
43min
October 4, 2007
3. Reunion
When a group of Ronon's people enlist the team's help in raiding a Wraith weapons facility, Ronon reconsiders whether his future lies in Atlantis or with his friends.
44min
October 11, 2007
4. Doppelganger
During an off-world mission Colonel Sheppard unknowingly becomes host to an alien entity, which infects others in Atlantis and afflicts them with terrifying nightmares.
43min
October 18, 2007
5. Travelers
Colonel Sheppard is captured by the inhabitants of a generational ship and their beautiful leader, who wish to use his ability to use Ancient technology for their own ends.
43min
October 25, 2007
6. Tabula Rasa
When a virus causes amnesia in everyone except Teyla and Ronon, the Atlantis team must work together to find a cure before their memories fade entirely.
44min
November 1, 2007
7. Missing
During a visit to New Athos, Teyla and Dr. Keller find themselves on the run from a primitive tribe of warriors.
44min
November 8, 2007
8. The Seer
The team meets a man with extraordinary prophetic abilities, who gives them a dark prediction about Atlantis's future. The Wraith seek a new alliance with Atlantis in their war with the Replicators.
44min
November 15, 2007
9. Miller's Crossing
Rodney McKay goes in search of his sister on Earth after she is kidnapped by the head of a powerful corporation.
44min
November 29, 2007
10. This Mortal Coil (1)
A mysterious drone crashes into Atlantis, indicating that the Replicators may have found the city. But when Elizabeth Weir appears, the team realizes that the probe is just a part of a bigger mystery.
44min
December 6, 2007
11. Be All My Sins Remember'd (2)
With a plan to potentially extinguish the Replicator threat, the Atlantis team must seek an alliance with a fleet of Wraith ships.
44min
January 3, 2008
12. Spoils of War
The team finds their former Wraith ally's hive ship drifting in space, which leads them to a secret project that could turn the tide of a civil war.
44min
January 10, 2008
13. Quarantine
An automated lockdown traps Atlantis personnel in various parts of the city, each of them hoping the others will come to their rescue.
44min
January 17, 2008
14. Harmony
Colonel Sheppard and Dr. McKay must protect a child princess on a pilgrimage before she can become queen, and learn that she has dangerous enemies threatening her life.
44min
January 24, 2008
15. Outcast
While on personal leave on Earth, Sheppard and Ronon learn that scientists have engineered a human-form Replicator -- who is now on the loose.
43min
January 31, 2008
16. Trio
McKay, Carter, and Keller are trapped in an underground chamber while on an off-world mission, with no apparent means of escape.
44min
February 7, 2008
17. Midway
Teal'c visits Atlantis to counsel a headstrong Ronon, who is up for review by the I.O.A. But the two must work together when the Wraith invade the Midway space station in order to reach Earth.
44min
February 14, 2008
18. The Kindred (1)
As a mysterious new illness sweeps through the Pegasus Galaxy, Teyla is convinced by a vision that the father of her child is trying to communicate with her.
44min
February 21, 2008
19. The Kindred (2)
The team is shocked when an old friend, believed to be dead, miraculously returns to them. Teyla plans an escape from Michael's captivity.
44min
February 28, 2008
20. The Last Man (1)
Sheppard returns to Atlantis after a mission and finds the city abandoned, all systems dead -- and instead of ocean, sand dunes as far as the eye can see.