Donald's nephews work to get back at their uncle for scaring them.
0
30min
September 9, 2000
2. How to Be a Gentleman
Goofy is eager to join a country club, but he has to learn the basics of being a sophisticated gentleman first.
0
30min
September 9, 2000
3. Mickey and the Seagull
Mickey's tugboat gets a new seagull.
0
30min
September 9, 2000
4. Mickey's Mix-Up
Mickey sends very different faxes to Mortimer and Minnie. But when he learns they got mixed up, he has to stop Minnie from reading the fax meant for Mortimer.
0
30min
September 16, 2000
5. Whitewater Donald
Daisy mistakes Donald's fishing trip for a date.
0
30min
September 16, 2000
6. Mickey's Christmas Chaos
It's time to put up the Christmas decorations and Mickey and Mortimer start competing.
0
30min
September 16, 2000
7. Donald's Fish Fry
Humphrey the Bear tries to steal Donald's recently caught fish.
0
30min
September 23, 2000
8. Presto Pluto
Pluto's efforts to get noticed by Dinah hit a snag after swallowing a magic wand.
0
30min
September 23, 2000
9. Mickey's Cabin
Pete and his cousin, Zeke, trap Mickey in his cabin.
0
30min
September 23, 2000
10. Pluto Gets the Paper: Vending Machine
A vending machine gives Pluto trouble.
0
30min
September 30, 2000
11. Mickey's Answering Service
Working in a telephone answering service proves difficult for Mickey, Donald and Goofy.
0
30min
September 30, 2000
12. Pluto's Magic Paws
Mickey's gloves get switched with a magician's and Pluto literally gets into them.
0
30min
September 30, 2000
13. Mickey's Big Break
Donald and Mickey use an unconventional method to replace a photo of Minnie and Daisy.
0
30min
September 30, 2000
14. Bird Brained Donald
Donald tries to photograph the Aracuan Bird.
0
30min
October 7, 2000
15. Donald's Pool
Donald's a life guard at a pool and has to make sure troublesome Shelby doesn't go in.
0
30min
October 7, 2000
16. How to Be a Gentleman
Goofy is eager to join a country club, but he has to learn the basics of being a sophisticated gentleman first.