Pocoyo encounters some baby chicks and becomes fascinated with them. His friends help him learn how to care for the little birds.
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7min
January 1, 1970
4. Call Me
Pocoyo discovers a telephone and becomes excited about calling his friends. He learns about communication and how to use a phone properly.
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7min
January 1, 1970
5. Muck Struck
Pocoyo and his friends get messy while playing outside. They learn about cleanliness and the fun of getting dirty sometimes.
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7min
January 1, 1970
6. Nina
A new character, Nina, is introduced to Pocoyo's world. Pocoyo helps Nina feel welcome and shows her around, making a new friend in the process.
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7min
January 1, 1970
7. Hack Attack
Pocoyo's toys start behaving strangely. He discovers that someone has been tampering with them and learns about respecting others' belongings.
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7min
January 1, 1970
8. Hole Lotta Trouble
Pocoyo discovers a mysterious hole and becomes curious about what might be inside. His investigation leads to an unexpected adventure.
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7min
January 1, 1970
9. Great Shot!
Pocoyo tries his hand at photography, taking pictures of his friends and surroundings. He learns about capturing memories and sharing them.
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7min
January 1, 1970
10. Disco Fleaver
Pocoyo and friends discover music with a disco beat and can't stop dancing. They have fun creating their own dance moves and enjoying music together.
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7min
January 1, 1970
11. House Of Colors
Elly paints her house, but the colors don't go as planned.
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7min
January 1, 1970
12. Summer Hike
A hiking trip turns into a lesson about preparation and endurance.
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7min
January 1, 1970
13. Bumbleberry Surprise
It's time for tea and our friends head out into the forest to pick berries. The key ingredient to make a delicious cake. But Pato eats the wrong berry.
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7min
January 1, 1970
14. Are We There Yet?
A journey feels endless, teaching patience.
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7min
January 1, 1970
15. Tourist Trapped
The gang becomes accidental tourists in their own world.
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7min
January 1, 1970
16. Time After Time Before Time
A time-travel mishap leads to prehistoric encounters.
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7min
January 1, 1970
17. Tiny Fun Park
Shrunken down, the friends create a miniature amusement park.
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7min
January 1, 1970
18. Halloween Tales
Spooky stories are shared, but who will get the biggest scare?
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7min
January 1, 1970
19. Rock Is A Hard Place
A rock band forms, but egos clash on stage.
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7min
January 1, 1970
20. Angry Alien Strikes Back
Angry Alien returns with a body-swapping device, causing confusion.
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7min
January 1, 1970
21. Magic Words
Learning the importance of saying "please" and "thank you."
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7min
January 1, 1970
22. Sleep Guard
Pocoyo becomes a sleep guard, ensuring everyone gets rest.
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7min
January 1, 1970
23. Insert Coin
A new arcade game captivates the friends.
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7min
January 1, 1970
24. Space Postal Service
Delivering mail across the galaxy proves challenging.
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7min
January 1, 1970
25. An Alien Christmas Carol
A holiday tale with an extraterrestrial twist.
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7min
January 1, 1970
26. Dance Off Part Two
A dance competition heats up, showcasing unique moves
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7min
January 1, 1970
27. The Grand Final
A grand competition concludes with unexpected results.
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7min
January 1, 1970
28. Slippery Pato
Pato's new shoes make walking a slippery affair.
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7min
January 1, 1970
29. The Dino Box
A mysterious box brings dinosaurs to life.
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7min
January 1, 1970
30. Pirates
The friends embark on a pirate adventure in search of treasure.
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7min
January 1, 1970
31. The Pink Perfume
Elly's new perfume causes a stir among the group.
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7min
January 1, 1970
32. Robot Pocoyo
Pocoyo pretends to be a robot, leading to robotic antics.
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7min
January 1, 1970
33. Pato's Phone
Pato becomes obsessed with his phone, ignoring his friends.