Exploring CRWBY's use of crowd animation, software and lighting during the transition from Volume 5 to 6, and it's constant quest to improve the aesthetic and storytelling of the show.
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4min
November 1, 2018
2. The Magic of Character Creation
From Concept to Animation and Visual FX, it takes a team to unleash the power of a magical genie.
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4min
November 8, 2018
3. Art of the Gods
Dragons, Gods, and rigs - Rigging and the art of animating Gods and monsters.
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4min
November 15, 2018
4. A Touch of Evil
Animating and Storytelling from the villain's perspective.
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4min
November 22, 2018
5. See, Think, Do
Storytelling through intricate fight animation and choreography.
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4min
November 29, 2018
6. Apathy Follows
Team RWBY fights CRWBY's newest Grimm creation.
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4min
December 6, 2018
7. The Wonderful World of Merch
T-shirts, toys, games, & more! Exploring the process behind RWBY merchandise and how it expands the world of RWBY.
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3min
December 13, 2018
8. Building Argus
CRWBY's art team builds their most ambitious city yet - a hybrid of Atlas and Mistral.
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4min
December 20, 2018
9. Suit Up!
The animation team breaks down how they use motion capture performances to bring a scene to life.
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4min
January 3, 2019
10. Render Wrangling
The CRWBY tech team describes how they build and maintain the tools that allow our lighting and comp artists to create the final image.
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4min
January 10, 2019
11. Hey, Look at This! Script to Storyboard
CRWBY's storyboard and camera artists visualize the script through thumbnails, storyboards, and staging maps to bring the director's vision to life.
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4min
January 17, 2019
12. The Other 50%
CRWBY's Audio team takes us through what it's like to use foley, sound design, and mix to add the texture that makes a fight larger than life.
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5min
January 24, 2019
13. Focus & Communication
How Producers and Directors help their teams succeed, and foster an environment of creativity, where RWBY comes first!