Captain Archer and his crew set out to gain information about the mysterious and antagonistic Xindi race.
43min
September 10, 2003
2. Anomaly
Enterprise starts experiencing effects of the spatial distortions pervading the Delphic Expanse, and falls victim to predatory aliens.
43min
September 17, 2003
3. Extinction
On a mission to investigate an abandoned Xindi vessel on a jungle planet, Archer, Reed and Hoshi succumb to a virus that mutates them into a primal life form.
43min
September 24, 2003
4. Rajiin
The NX-01 gets closer to a showdown with the Xindi when Captain Archer takes on an enigmatic passenger: a beautiful slave named Rajiin.
43min
October 1, 2003
5. Impulse
When Enterprise responds to a distress call from a Vulcan ship stranded in the Delphic Expanse, Archer and his boarding team are attacked by insane zombie-like Vulcans.
43min
October 8, 2003
6. Exile
A powerful telepath makes contact with Hoshi and offers to help Enterprise find the Xindi ... for a price.
43min
October 15, 2003
7. The Shipment
Archer, Reed and Major Hayes infiltrate a Xindi-Sloth industrial colony to learn more about the weapon of mass destruction that will be used against Earth.
43min
October 29, 2003
8. Twilight
A spatial distortion leaves Archer unable to form any new long-term memories. Years in the future, he wakes up one morning and is stunned to learn the outcome of the human-Xindi conflict.
43min
November 5, 2003
9. North Star
When a settlement of humans living a 19th-century Western lifestyle is discovered on a Delphic Expanse planet, Archer and crew set out to learn how they got there.
43min
November 12, 2003
10. Similitude
When Trip suffers a catastrophic injury, his only hope for survival is a transplant from a "mimetic symbiont" which Phlox grows from one of his exotic creatures.
43min
November 19, 2003
11. Carpenter Street
Archer and T'Pol travel back in time to 2004 Detroit to stop a Xindi plot.
43min
November 26, 2003
12. Chosen Realm
Religious zealots hijack Enterprise to use it as a weapon against the enemies of their faith.
43min
January 14, 2004
13. Proving Ground
An Andorian ship led by Commander Shran arrives in the Delphic Expanse to help Enterprise hone in on the Xindi super-weapon.
43min
January 21, 2004
14. Stratagem
Archer finds himself face-to-face with Degra, the designer of the Xindi superweapon, and tries to get him to reveal its location.
43min
February 4, 2004
15. Harbinger
As Archer tries to unravel the mystery of a rescued alien, long-simmering feelings explode among his senior officers.
43min
February 11, 2004
16. Doctor's Orders
The fate of Enterprise is in Dr. Phlox's hands as the rest of the crew must be induced into a coma in order to survive a trans-dimensional disturbance.
43min
February 18, 2004
17. Hatchery
Archer goes to extreme lengths to save an abandoned nest of Xindi-Insectoid eggs ready to hatch.
43min
February 25, 2004
18. Azati Prime
Archer sets out on a suicide mission to destroy the Xindi superweapon as Enterprise faces a brutal attack.
43min
March 3, 2004
19. Damage
While dissension among Xindi ranks festers, Enterprise tries to recover from a devastating attack.
43min
April 21, 2004
20. The Forgotten
Two high-ranking Xindi offer to stop the launch of their superweapon if Archer can prove they've been manipulated. Meanwhile, the crew mourns their lost mates.
43min
April 28, 2004
21. E²
An attempt to use a Xindi subspace corridor leads the Enterprise crew to a bizarre encounter with their own descendants.
43min
May 5, 2004
22. The Council
Archer and Hoshi stand before the Xindi Council as T'Pol and Reed lead a team into the heart of a Sphere.
43min
May 12, 2004
23. Countdown
With help from Xindi allies, the Enterprise crew attempts to stop the arming of the Weapon aimed toward Earth.
43min
May 19, 2004
24. Zero Hour
Archer puts his life on the line in a risky gambit to intercept the Xindi superweapon and disarm it from within.