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Season 1 poster

Season 1 (2009)

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1. Fang Decay

Thatch's toothache may send him to a human dentist.
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October 5, 2009
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2. Scare Day

Casper's attempts to help Mantha win a scaring competition backfire.
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October 6, 2009
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3. Disarmed And Dangerous

Mantha replaces her arm with a tentacle that seems to be causing trouble at school. Meanwhile the boys keep finding vandalism at night and suspect it to be caused by Mantha.
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October 7, 2009
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4. Frankenleftovers

Casper makes a creature out of cafeteria leftovers, but the beast proves difficult to control.
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January 1, 1970
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5. Bully For You

Casper forms a secret squad to end bullying at school.
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January 1, 1970
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6. The Ra-Minator

Casper helps Ra seem more athletic, but his kindness could lead to trouble after Ra is challenged to complete a dangerous task.
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January 1, 1970
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7. Weekend At Bunny's

Casper tries to protect a bunny that frightens Alder and Dash.
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January 1, 1970
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8. Grimly Day

The kids undergo scariness testing.
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January 1, 1970
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9. Accidental Hero

Casper's uncles give him scaring tips that end up working too well.
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January 1, 1970
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10. Rich Kid Ra

Ra gains popularity after kids at the school find out he's rich. Thatch, Alder, and Dash try to claim Ra's riches.
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January 1, 1970
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11. Dragon Quest

Casper goes to a medieval-themed restaurant with Professor Burns, who's seeking revenge against the knights there.
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January 1, 1970
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12. Opposite Day

A botched experiment changes the students' personalities, such as the mean people as nice people.
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January 1, 1970
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13. Scare Scouts

Casper joins a scout troop but is dismayed by their mission to scare people.
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January 1, 1970
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14. Boo!

Thatch is stuck at a Halloween party in Deedstown.
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January 1, 1970
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15. Abra-Ca-Deedstown

Ra and Mantha encourage an overwhelmed Casper to be less helpful, but it could affect Jimmy's magic show.
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January 1, 1970
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16. Shrinky Dust

A bully gets magic shrinking dust, putting the whole town in peril.
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January 1, 1970
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17. Bands On The Run

A battle of the bands divides Casper, Mantha and Ra.
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January 1, 1970
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18. Vote for Casper

Kibosh pressures Casper to run for Class Representative, but Casper doesn't want to betray Mantha, who's also running.
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January 1, 1970
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19. Permission Impossible

Ra sneaks away on a camping trip and ends up lost in the woods with Casper and Mantha.
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January 1, 1970
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20. What Possessed You?

Norman takes Casper's ghostly form and causes trouble. While the whole thing is happening, Alder & Dash use this as a way to avoid punishment from Kibosh.
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January 1, 1970
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21. Merry Scary Christmas

Casper is supposed to spread bad cheer in Deedstown, but he really wants to spend time with Jimmy during Christmas.
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January 1, 1970
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22. Time Waits for No Ghost

The students overuse a clock that stops time until it breaks and everyone is stuck in time.
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January 1, 1970
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23. Ghost Bust a Move

Casper and friends haunt Jimmy's house in an effort to stop the Bradley family from moving.
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January 1, 1970
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24. My Fair Harpy

Ra takes Harpy to the school dance, where Ra plans to be named king. However as Thatch heard about the award of the dance, he is determined to become king.
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January 1, 1970
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25. Fleshed Out

Wolfie turns into a human, much to his horror, and could be expelled from Scare School.
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January 1, 1970
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26. Messy Business at the Manor

Mosshead proves to be an annoying houseguest.
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January 1, 1970
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27. Paramedic Paranormal

Paramedic Paranormal: Jimmy goes to the hospital to treat his hives, but Casper's friends distract the staff, leaving Jimmy neglected. Back To Ghoul: Casper's uncles return to Scare School and land Casper in hot water as a result of their constant pranks.
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January 1, 1970
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28. Back to Ghoul

Casper's uncles return to Scare School and land Casper in hot water as a result of their constant pranks.
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January 1, 1970
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29. 2,500 Candles for Ra

Feeling neglected on his birthday, Ra goes to the museum to visit his mummy friends. The trip turns perilous when the exhibit is packed up for a new location.
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January 1, 1970
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30. It's a Mad, Mad,Mad Underworld

Copies of Cappy's treasure map flood the school, leading to an all-out treasure hunt.
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January 1, 1970
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31. Curse of the Sandwich

Ra thinks he's becoming a vampire after he bites Thatch's sandwich.
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January 1, 1970
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32. A Real Little Monster

Casper hides Jimmy in Scare School to protect him from Norman, but he may have to guard Jimmy from the students as well.
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January 1, 1970
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33. Curse of the Sarchopogas

Ra gets a fancy new sarcophagus, a hi-tech device that's difficult to control.
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January 1, 1970
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34. Wiz Kid Ra

Ra uses the Answertorium for a test, but his new genius status puts Wolfie in peril.
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January 1, 1970
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35. Dimension Demended

Ra gets stuck in the Dimension Tube, which Casper tries to fix before Ra is gone forever.
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January 1, 1970
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36. The Taming of the Glouch

The kids raise gloutches for a school project. Casper and Thatch have problems raising their gloutches as these have the opposite of their personalities.
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January 1, 1970
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37. Ring My Bell

Casper takes over Quasi's job as punishment for persuading him to go on strike.
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January 1, 1970
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38. First Mate Caspar

Casper becomes Cappy's first mate but has trouble adjusting to life on the sea.
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January 1, 1970
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39. Power Outage Part 1 : A Powerful Foe

A monster is loose in the school, stealing the powers of all the teachers and students with the help of a magic crystal. When the students succeed in capturing the creature, it turns out this was all a test by Kibosh.
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January 1, 1970
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40. Power Outage Part 2 : Razznik's Revenge

But when he wants to return the powers to the students, his friend, a Leprechaun named Razznik, steals the crystal.
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January 1, 1970
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41. Power Outage Part 3 : Escape From Scare School

Razznik has taken the powers of all students, except Casper. The students and teachers of the Scare School all flee to Deedstown.
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January 1, 1970
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42. Power Outage Part 4 : The Final Battle

Casper enlists the help of Jimmy and his dad to get the crystal back.
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January 1, 1970
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43. Ghost in the Gallary

A ghost stole an artwork from Deedstown Gallery. It turn out a man inside a white sheet.
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January 1, 1970
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44. Wart on the Nose

When Professor Thurdigree Burns come down with the dragon flu, Casper, Mantha and Ra are tasked with finding a cure.
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January 1, 1970
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45. Revenge of the Creature Catcher

Jimmy's dad thought that Casper, Ra and Mantha as "evil" creatures, so he went to the Underworld.
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January 1, 1970
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46. Slugby

The students and staff divided into teams against each other in the game of Slugby (a parody sport of rugby)
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January 1, 1970
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47. You Oughta Be In Pictures

Mantha thought that the actors of the director's recent movie were real zombies, so she lead an army that zombies are like everyone else, turned out that it was a bad idea.
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January 1, 1970
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48. Crypt Critters

Mantha has crypt critters (parody pest of lice), so Casper has to find a solution to put end of Mantha's itchiness.
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January 1, 1970
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49. The Reflesherator

Flyboy's dad replaces Professor Thurdegree Burns as a Science teacher and wants Flyboy to turn back into fleshies/humans together.
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January 1, 1970
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50. Master Blister

After Alder & Dash punished the students and got fired by Kibosh, due to the students' revenge, a new headmaster approached and nobody wants to follow him.
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January 1, 1970
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51. Casper the Match Maker

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January 1, 1970
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52. Jimmy Bradley: Creature Catcher

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January 1, 1970