Teenager Terry McGinnis asks a retired Bruce Wayne for help in the wake of his father's murder.
22min
January 10, 1999
2. Rebirth (2)
Bruce and Terry team up to fight Derek Powers, and Bruce begins mentoring Terry to fill his superhero shoes.
21min
January 10, 1999
3. Black Out
Terry must deal with a dangerous shape-shifter named Inque, and the experience teaches him that he's not fully prepared to become the next Batman.
20min
January 30, 1999
4. Golem
After being pushed around by classmates and by his father, Willie Watt gains the power to take matters into his own hands through a GLM construction robot.
21min
February 6, 1999
5. Meltdown
Mr. Freeze is given a new body by scientists, but it soon breaks down, sending him on a rampage.
20min
February 13, 1999
6. Heroes
The Terrific Trio, a band of new superheroes, arrive in town and make Batman feel insignificant until he uncovers their true nefarious motives.
20min
February 20, 1999
7. Shriek
A sound-waves researcher transforms into Shriek, a villain who can control sound, and Batman must thwart his evil plans.
21min
March 13, 1999
8. Dead Man's Hand
Terry meets a girl with a buried secret and feels like she's his kindred spirit. Meanwhile, Batman must battle a gang of villains who dress like playing cards.
21min
March 20, 1999
9. The Winning Edge
A new drug leads student athletes to commit violent crimes, and Bane is the likely drug supplier.
20min
April 10, 1999
10. Spellbound
People begin committing crimes for Spellbinder while under hypnosis, so Batman must figure out a way to unmask this sly villain.
21min
May 1, 1999
11. Disappearing Inque
Inque breaks free and sets out to murder Batman and Bruce.