A dozen unlikely, everyday heroes meet in a fully immersive fantasy realm, relying on their physical stamina, intelligence and resourcefulness to stand out as the one true hero in the battle of good and evil that is to come.
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1h 0min
July 31, 2014
2. Tournament for the Queen
News arrives from the battlefield that Verlox and his army are approaching Saenctum's walls, and in preparation for the coming fray, the Paladins must display their field skills for Queen Ralia, undergoing a number of tasks to prepare for battle.
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1h 0min
August 7, 2014
3. Save the Queen
The Paladins rely on physical stamina, intelligence and resourcefulness to save the queen.
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1h 0min
August 14, 2014
4. Battle Dome
To prepare for the realities of war, the nine remaining paladins fight for survival in front of an excited Saenctum, and while one formidable warrior emerges, three of the Paladins will face another test before the Fates.
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1h 0min
August 21, 2014
5. Under Siege
Castle Saenctum is threatened by an enemy attack on the outer walls.
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1h 0min
August 28, 2014
6. A Traitor in Sanctum
A spy infiltrates Castle Saenctum.
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1h 0min
August 28, 2014
7. Verlox Attacks
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1h 0min
September 4, 2014
8. The Dragon's Lair
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1h 0min
September 4, 2014
9. Escape From Rana Village
The stakes reach a new height when the Paladins are taken prisoner. They must act quickly in order to save themselves and the Queen. Ultimately, only one is safe from the Fates leading to their most emotional banishment yet.
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1h 0min
September 11, 2014
10. One True Hero
The final challenge puts the Paladins to a demanding test. After the grueling competition, the quest is complete and "One True Hero" has emerged. The celebration is short-lived and our "Hero's" work is not finished--Verlox must be vanquished.