The Tennessee Wraith Chasers are the last people to explore a horrific asylum where more than 10,000 patients died. With mere days left until it is demolished, the boys must work fast to reach the spirits who still call the Illinois hospital home.
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44min
April 3, 2016
2. U.S.S. Edson
The Tennessee Wraith Chasers board a haunted battleship that served in the Vietnam War. Their goal is to set free the spirits trapped on board, including a disturbed poltergeist, but the elusive entities seem to have other plans.
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44min
April 10, 2016
3. Missouri State Penitentiary
The Tennessee Wraith Chasers visit Missouri State Penitentiary, one of the oldest and most haunted prisons in the Midwest. They seek to banish the spirits of two sinister child killers who still infest the ghostly cellblocks.
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44min
April 17, 2016
4. Old South Pittsburgh Hospital
The Tennessee Wraith Chasers return to Old South Pittsburgh Hospital, the site of their very first paranormal investigation. Now with more experience, the boys hope to uncover the true identity of a menacing shadow figure that roams the empty halls.
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44min
April 24, 2016
5. Castillo De San Marcos
The Tennessee Wraith Chasers are in Florida at one of the most haunted forts in America. They attempt to make contact with the disembodied head of a Seminole Indian chief and a pair of doomed lovers caught in a vicious love triangle.
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44min
May 1, 2016
6. Pauly Jail
The Tennessee Wraith Chasers investigate an infamous Alabama jail with a dark history of racial prejudice and unauthorized executions. The boys come to make contact with the victim of a brutal lynching and a prisoner who was burned alive.
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44min
May 8, 2016
7. Preston Castle
The Tennessee Wraith Chasers journey to California to investigate the state's first reformatory school and find answers to two of its most mysterious deaths.
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44min
May 15, 2016
8. Coco Palms Resort
The Tennessee Wraith Chasers go to Hawaii to investigate an abandoned resort built atop sacred land that spirits have roamed for centuries. Challenged with a new culture and traditions, they must find a way to connect with the ancient entities.