Three villains team up with Bonnie Blaster and her high-powered, oddness-causing gadget.
12min
July 4, 2022
2. Villains Helping Villains
Jamie Jam and Marty Marmalade are always stopped by Odd Squad! Determined to help other villains avoid getting caught, they team up to trade tips.
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12min
April 7, 2022
3. Monumental Oddness
Globetrotting villain Stu Venir is turning monuments into keychains! Agents must uncover a pattern to predict where he will strike next.
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12min
July 5, 2022
4. Party Crashers
It’s Oswald’s birthday! After running into a Party Crasher creature, there are suddenly four of him who seem identical.
0
12min
July 5, 2022
5. Why Did the Chicken Cross the Dimension
The Mobile Unit is called upon when a lost Baby Laser Chicken is found in the Austrian countryside.
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12min
July 6, 2022
6. Off the Clock
The Odd Squad Timekeeper keeps time for all of the clocks around the world. When she’s suddenly struck with oddness, the clocks stop working.
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12min
July 6, 2022
7. Sunny Sides Add Up
Orla thought she was the only ancient Agent left. However, when a distress call comes through, it becomes clear that she was wrong.
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12min
July 7, 2022
8. Old Odd, New Tricks
Now that ancient Agent Olando has completed retraining, he is ready to go out into the field with the Mobile Unit.
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12min
July 7, 2022
9. Odd Together Now, Part 1
In this two-part season finale, the Odd Squad Mobile Unit must stop a group of villains who want to break into Odd Squad Headquarters to steal an ancient artifact. Little do the Agents know, their greatest challenge will come from someone inside!
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12min
July 8, 2022
10. Odd Together Now, Part 2
In this two-part season finale, the Odd Squad Mobile Unit must stop a group of villains who want to break into Odd Squad Headquarters to steal an ancient artifact. Little do the Agents know, their greatest challenge will come from someone inside!
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12min
July 8, 2022
27. Odd Off the Press, Part 1
The Odd Squad Mobile Unit has a new member and new challenges.
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12min
January 1, 1970
28. Odd Off the Press, Part 2
The Odd Squad Mobile Unit has a new member and new challenges.
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12min
January 1, 1970
29. Box Trot
The Mobile Unit is on a mission to get rid of a box containing villain powers, but Lady Bread, Star Wipe, and Monsieur Papier Maché have a plan.
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12min
January 1, 1970
30. O for a Day
The Mobile Unit fills in for Seattle Mr O.
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12min
January 1, 1970
31. H2 Oh No!
When villain mastermind William Ocean plans to cover the entire world in water, the Mobile Unit heads to his underwater lair.
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12min
January 1, 1970
32. In Your Dreams
The Mobile Unit must go into Little O’s dreams.
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12min
January 1, 1970
33. Mission O Possible
With Jimmy Jam’s Scrambler Machine scrambling Odd Squad communication, the villains plan to unleash oddness.
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12min
January 1, 1970
34. Nature of the Sandbeast
Dr Dry has stolen the Sandbeast’s golden egg. It will only be a matter of time before the Sandbeast covers the world in sand.
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12min
January 1, 1970
35. Double O Trouble, Part 1
An arts and crafts villain named Aarti Craft has turned all the agents in Chicago into paper dolls! Fortunately, new agents Oxford and Osalind avoided her powers. Now the Mobile Unit must team up with them to stop Aarti for good.
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12min
January 1, 1970
36. Double O Trouble, Part 2
An Arts and Crafts villain named Aarti Craft has turned all the Agents in Chicago into paper dolls! Fortunately, new Agents Oxford and Osalind avoided her powers. Now the Mobile Unit must team up with them to stop Aarti for good.
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12min
January 1, 1970
37. Can You Wrangle It
With The Big O in space, the Xs are checking Agents’ licenses for fighting oddness. Orla and Oswald must get their creature handling licenses, and fast!
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12min
January 1, 1970
38. Ahead of the Times
The Puppy Master plans to turn everyone into puppies, including the Odd Squad Mobile Unit!
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12min
January 1, 1970
39. The Problem with Pentagurps
The Odd Squad mail department is overrun with pentagurps! The Mobile Unit comes in to help before it is shut down.
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12min
January 1, 1970
40. Three Portals Down
With Oswald and Osmerelda feeling under the weather, Orla and Omar work with two back-up Agents to battle oddness on Shmumber Farms.
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12min
January 1, 1970
41. Welcome to the Odd Squad: Part One
Little O has been asked to record a new training video for kids interested in becoming Odd Squad Agents. However, a Sandbeast is on the loose and causing oddness all over town.
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12min
January 1, 1970
42. Welcome to the Odd Squad, Part 2
Little O has been asked to record a new training video for kids interested in becoming Odd Squad Agents. However, a Sandbeast is on the loose and causing oddness all over town.